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Revista mexicana de ciencias políticas y sociales
versión impresa ISSN 0185-1918
Resumen
GARFIAS FRIAS, José Ángel. La industria del videojuego a través de las consolas. Rev. mex. cienc. polít. soc [online]. 2010, vol.52, n.209, pp.161-179. ISSN 0185-1918.
In this article, a historical analysis of some of the elements that conform the videogame industry is proposed. The analysis guide are the contents and technological elements present in the videogame machines, from the end of the decade of the 70's to the present day. In this period different companies, with different strategies, have participated in shaping the panorama of videogames. Nonetheless, we do not forget that the great decisive factor for success, is the impact that each innovation has had in the taste of the players and the intelligent way in which they have been positioned.
Palabras llave : videogame's industries; video game console; videogames genres; videogame programmation; virtual community; interface.