SciELO - Scientific Electronic Library Online

 
vol.11 número21Nivel de la capacidad para el emprendimiento en estudiantes de ingeniería y arquitectura de una universidad pública del sureste de MéxicoEl perfil del docente de física como factor en el desarrollo de las competencias del estudiante en el bachillerato índice de autoresíndice de materiabúsqueda de artículos
Home Pagelista alfabética de revistas  

Servicios Personalizados

Revista

Articulo

Indicadores

Links relacionados

  • No hay artículos similaresSimilares en SciELO

Compartir


RIDE. Revista Iberoamericana para la Investigación y el Desarrollo Educativo

versión On-line ISSN 2007-7467

Resumen

TREJO MUNOZ, Paloma  y  MARTINEZ PEREZ, Sandra. Inclusive education for deaf children in a Mexican Elementary school through digital tools design. RIDE. Rev. Iberoam. Investig. Desarro. Educ [online]. 2020, vol.11, n.21, e039.  Epub 09-Mar-2021. ISSN 2007-7467.  https://doi.org/10.23913/ride.v11i21.758.

The wide variety of life issues that deaf people face from birth has led them to different types of schooling. The Mexican Educational System has made different processes of inclusive education based on individuals’ rights. Among the educational offerings at elementary school, in the State of Querétaro, specifically at the Extensión del Instituto Queretano Marista (EIQM), an inclusive education type has been introduced through the Mexican Sign Language (LSM) and the teaching of Spanish language.

The research objective was to design and apply a digital tool for teaching Spanish to deaf students in Elementary School. The research was conducted in four phases using Design Based Research (IBD). The first phase focused on problem analysis, the second phase consisted of developing solutions and technological innovations that could favor the teaching of Spanish, the third phase was based on the application of solutions in an iterative way, that is, on an experimental basis, the fourth phase allowed framing the design principles according to the needs of the students. The development of digital resources included making 2D animations, videos, and games. The team of professionals included educational interpreters, deaf people and teachers.

Digital tools are not the whole of teaching, but a classroom complement and a supplement for teachers and tutors. The research shows that digital game-based tools, visual and kinesthetic resources, as well as procedural evaluation favor attention and repetition for the understanding of the second language in deaf students. Research shows that not only technology, but culture can expand learning opportunities for deaf people.

Palabras llave : elementary school; inclusive education; design based reseach; deaf children; digital tools.

        · resumen en Español | Portugués     · texto en Español     · Español ( pdf )